![]() With no time to think, you act on pure instinct. Combat becomes a frenetic ballet of violence. It took several (often frustrating) hours for this muscle memory to take hold. Unless you’re using all of the tools at your disposal – guns, fists, flamethrower, grenades – you will simply throw yourself against a wall of monsters like a useless flesh puppet. And you will often be dead, because this game is brutally difficult, even on the default setting. Traversal is key to survival: if you stop moving, it’s probably because you’re dead. Your character, known as Doomguy, can double-jump, flip across monkey bars and ‘dash’ in mid-air. ![]() This latest iteration doubles down on that core philosophy. It’s the same format as Doom 2016, which was a radical reimagining of what Doom could be in the modern era, prizing speed and aggression over strategy and patience. Your mum makes a surprise appearance in Doom Eternal Your only hope of survival, counter-intuitively, is to get right up in those demonic faces, because tearing them asunder with your bare hands – a “glory kill” – provides the sliver of extra health you’ll need for the next encounter. The spawn of hell are relentless – you’re rarely more than a second or two from being machine-gunned to death by a giant brain with scorpion claws. ![]() I don’t think I’ve ever played a game that’s quite so exhausting. And while Doom Eternal may be incredibly violent, that violence is anything but mindless.
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